The Annoying Little Book

19 02 2014

ZP

I love reading (something that becomes abundantly clear to my regular readers). I like to get lost in amazing worlds and connect with the characters that you meet and greet as you continue to read. I even have ideas of what I think I will read next, I have just started reading The Fire Within by Chris d’Lacey for my bed time reading, while my main reading at the moment is of course the final book in the GONE Series; LIGHT by Michael Grant. As well as both of those I am also reading Save the Cat!: The Last Book on Screenwriting You’ll Ever Need by Blake Snyder. While all of these books are very enjoyable, there is one book that has cast a shadow over my reading.

Mogworld

This is Mogworld by “Internet Sensation YAHTZEE Croshaw”. I have been a fan of Yahtzee for almost five years now and while my consistency of watching Zero Punctuation has waned over the years, every now and again I get back into watching it, and continue to enjoy it. When I heard that he was writing a book, the moment it was released back in 2010 I picked up a copy of it and instantly began reading it.

Mogworld is a very funny book with a weird bunch of characters and settings and situations. And as the chapters go on things get even weirder, but the one thing that stays consistent is the high level of comedy, no matter what happens in the chapter, there is always room for scenes of laugh out loud comedy. But it’s not just the laughs, the book delves deeply into the world that the book is set in which (this is not really a spoiler as this has been well documented before the book was released) on this occasion is a video game and delves deeply into the culture including in-game finance, politics and how zombies are not as stupid as they look.

So you may wonder ‘what does the above title mean if the book appears to be relatively good?’, well thank you for asking. The problem is that the books in-game structure is very hard to read. The books type text size is very small and there is hardly any spacing, ok for many people this may not be a problem, but it is for me. Due to this it can take almost 5 minutes to read 2 pages. Each chapter has 13 pages and when it can take a while to read them, it does get annoying and I do get very despondent, which after almost four years does begin to get at you. Which is a bit of a shame, because there are roughly less than 100 pages to go until I will have finished reading the book.

While at the moment it is not my main read as such, I do hope to finish reading the book at some point, I am too far in to just stop because it will niggle away at me. In the meantime though, it will be nothing more than a book on my goodreads ‘currently reading’ profile with no end currently in sight, but don’t let this put you off from reading it or YAHTZEE’s second book Jam.

Jam

GENEPOOL





MotorStorm: Pacific Rift

4 12 2013

 MSPR5

When the PS3 was launched, it started that age-old school tiffle taffle about which console people were going to get. By this time I already had a Wii, but most people’s attentions were drawn towards the successor to the highly successful PlayStation 2. When the launch games were first revealed, I got the distinct impression that it was all the same and that despite the consoles extreme power, nothing would live up to it, and none of them had me interested in the least bit, except for one, the one that everyone had an eye on as it was the only game that as yet showed what the new console was capable of, that game being MotorStorm. While at the time I did not want a PS3, I did want to play MotorStorm, and I did, at a branch of Curry’s. A couple of years or so later, a sequel game was Launched in the form of MotorStorm: Pacific Rift. About less than a year or so later, I bought my PS3 and about a month later, got MotorStorm: Pacific Rift.

MotorStorm Pacific Rift (produced by British Studio Evolution Studios) in Essence is a Racing game, but is different than any other. The game’s setting follows on from the previous game where an annual motor rock festival takes place and drivers from all around the world come to celebrate. You play one of these drivers as you race across the landscape in a variety of vehicles on a variety of courses. The gameplay is different to that of other racing games as others such as Gran Turismo, Project Gotham Racing, Need For Speed or Forza Motorsport usually take place in a city or on a track in a stadium. In MotorStorm the racing takes place on a deserted island in the Pacific Ocean, an island with many hazards including, abandoned buildings, volcanoes, rivers and trees. So as the player is racing on this island, he has several different elements to look out for and avoid, but it’s not as easy as that.

MSPR2

There are 8 vehicle classes to choose from when in a race. Motor Bikes, ATV’s, Buggies, Rally Cars, Racing Trucks, Mud Pluggers, Big Rigs and Monster Trucks. While it is technically possible to use your vehicle anywhere on the course, different vehicles prefer different areas of the track, and there are usually 3 type areas that most vehicles prefer. The lower areas such as large amounts of water and mud suit the bigger vehicles such as Big Rigs and Monster Trucks while the higher areas of the course such as hard ground and less room between obstacles suit the smaller vehicles such as Bikes, ATVs and Buggies, while the areas in between those are more suited for vehicles that need fewer obstacles so they can go faster such as Rally Cars, Racing Trucks and Mud Pluggers.

MSPR1

Each vehicle has other particular strengths and weaknesses. Smaller vehicles are very fast, but are very easily bullied by vehicles such as Monster Trucks (And also, ATV and Bike Drivers can punch each other off their vehicles). Rally Car’s are also very fast, if not the fastest cars, but are very fragile and if they took a hit, it would be game over pretty much for them (If it wasn’t for the re-spawn tool in the game where your car magically is restored and can continue in the race). Racing Trucks are possibly the best all-rounder, strong body so it can take a beating, but is also very nippy. Big Rigs and Monster Trucks meanwhile are pretty much unstoppable, while not being the fastest vehicles on the circuit, nothing gets in their way and can easily, just run over the competition.

MSPR4

Tactics in racing is always important and in Pacific Rift, it’s the same. You need to know what land is best for the vehicle you have chosen, but you need to remember a few other things also. You get a nitrous booster on your vehicle allowing you to speed up, but if you use it too much, you will blow up. If you are on a course with a lot of lava, the booster will heat up quicker and you could blow up sooner, or if not watching the road clearly, accidently drive into the lava, don’t worry, you’ll re-spawn (But I can not help think that there must be some cloning conspiracy behind this whole festival). If you drive through water though, you can cool yourself down, and the boost will last longer, however it is not advisable that you drive through water if you are a bike or ATV (please do so if you want to, but you won’t win the race).

MSPR3

MotorStorm: Pacific Rift is amazing fun. It is great to play a racing game that does something different. Instead of being on a track it is in the wild or in the middle of a lava flow or torrential river. Instead of being tied down to certain classes (at least not for the most part) you can choose a whole load of vehicles. You can drive really fast and dodge all others, or you can just drive right up and over them. It’s also a great multiplayer experience as you don’t need all that skill to play it, compared to other racing franchises. Much like ModNation Racers and Mario Kart, MotorStorm is very easy to pick up and play. Give it a go, its brilliant fun.

GENEPOOL





Talking About My Generation

16 10 2013

GameCube

This past week, I reached what was possibly a sad milestone in terms of my love and interest of Video Games. I bought Beyond: Two Souls for the PlayStation 3. I have been looking forward to the release of this game for a long time, even before it had been announced or known about. Why?, it was produced by Quantic Dream who back in 2010 released Heavy Rain which remains one of my favourite games on the PS3. But you may be asking, why am I sad about a game I have been excited so much about. While my love of Video Games has flourished over the last 7/8 years, I am reaching a major stage in my life. For about the last couple of years I have begun to play less and less video games and do more things of different kinds. If you were to look at me in 2010/2011, Video Games were my main hobby and had been that way since 2001. But now, due to new interests, it no longer is my main. While I continue to love Video Games, I don’t have as much passion as I used to, new interests such as Board Games which I have loved since being a boy as well as my new-found interest in books again which was something that had laid dormant in me for a number of years now, has begun to flourish.

Beyond: Two Souls (Quantic Dream - 2013)

Purchasing Beyond: Two Souls is sad for another reason also, it represents the end of lifespan as one of the main consoles. The 8th generation has already begun, but it will enter full swing in a few months’ time and the PS3 will no longer be one of the main consoles on the market, and for me that feels sad. The enjoyment I have received out of it and will continue to receive will begin to die out as the new consoles take centre stage. But for me, this is not the first time this has happened.

PS3 Controller

Since being a boy I have loved playing games. Games are fun, exciting, enjoyable experiences. During my early youth I have played on many game consoles belonging to friends and family members including Sega Master System II and Sega Mega Drive. My first personal console was a Game Boy, an original one and it was big and yellow and I had a couple of Mario Games for it. However this got stolen (along with my copy of Super Mario Land 2: 6 Golden Coins) when the house was ransacked by a bunch of thieving burglars which is pretty self-explanatory but several weeks later I got a replacement in the form of a Game Boy Pocket which was Red and a lot smaller than my nice chunky Yellow Game Boy. But I still had a great time playing games with it. I loved making movies with my Game Boy Camera, took on pirates in search of a treasure in an attempt to build my own private castle in Wario Land and I hunted, caught and trained several pocket-sized monsters in Pokémon Yellow. I even got to smash-up boulders and punch monsters with a Godzilla Game Boy Game. Those were great times when I could lose myself in a personal game and go on adventures and even have little projects to myself with my Camera. Those were great days and while other Game Boys were released such as the Game Boy Colour, Advance and Advance SP. I was pretty much content with my little handheld.

Pokémon Yellow

In late 200 when just starting at High School I received a Nintendo 64 from a friend of my Brothers. With it I got several games including Star Wars: Squadron and Goldeneye 007. My collection of games for it grew and grew with purchases of games including F-Zero X as well as presents at Christmas and Birthday’s with games including Pokémon Stadium 1 and Pokémon Stadium 2. I also was able to borrow games for the console from Blockbuster. It was a great multiplayer platform with a lot of fun crafted into the games produced. I went on a shooting spree in games like the Brilliant Goldeneye and The World Is Not Enough ( starring the unkillable Ape Face). I whizzed past my rivals in F-Zero and Mario Kart 64, and I battled Tooth, Nail and Electric Shocks as well as try powerful Sushi, learned how to dance, chopped logs and delivered Christmas presents in Pokémon Stadium 1 and 2.

It was during my play time on Nintendo 64 that rumours started appearing as to Nintendo’s Next Console, the Nintendo Dolphin. I had no idea what it was going to be like, but it was appearing at a time that other new consoles started to appear. In late 1999, Sega released what would be their last major console in the form of the Sega Dreamcast which while it was short-lived, has been regarded by many as one of the greatest game consoles and it introduced and pioneered many elements that would become standard with in the industry including online gameplay. Around about the same time as the release of the Dreamcast, the long-awaited PlayStation 2 was released which became the number one bestselling console of its generation. The Nintendo Dolphin eventually arrived in the form of the Nintendo GameCube in 2002. I asked for a copy for the following Christmas and received one with a copy of Godzilla: Destroy All Monsters Melee.

Dreamcast Logo

This was the point that Video Games would become my main hobby. I would come back from school wanting to play some more on it over and over again. Soon after getting one I got an extra pad, memory card and some shelves for games for about £25. My game collection for it grew over time with me acquiring copies of games like Star Wars: The Clone Wars and Sonic Adventure 2 Battle. I got to try out games from Blockbuster and sometimes bought those that I like a lot. Over the 4 years that I had the console my collection continued to grow more and more. My multiplayer experiences were very enjoyable with games like the amazing 007: Nightfire. I was whizzing around tight bends and almost crashing cars in Need For Speed: Underground, Mario Kart: Double Dash!! and F-Zero GX. I was going on adventures in Sonic Adventure 2 Battle and Sonic Heroes. I was battling to stay alive in Mortal Kombat: Deadly Alliance, I was fighting on the frontline in Battalion Wars, I wrestled to become World Champion in WWE Day of Reckoning 1 and WWE Day of Reckoning 2, I collected Stars and Coins in epic multiplayer duels in Mario Party and I was even milking Cows in Harvest Moon: A Wonderful Life. While there were those at school who said it was stupid to have, I did not care; I was having fun, lots of fun. Not only that, but the GameCube did have some things over its rivals. The Memory Cards were small and cheap but had plenty of rooms for games and the pads had built in Rumble Packs meaning a cartridge did not have to be bought for them to feel like you were in the heat of the moment. And even after the Xbox was released and had built in memory and had games on it like HALO: Combat Evolved, I was still satisfied with my little GameCube. Others could play DVD’s on their consoles; I didn’t really have any DVD’s so I saw no point in having that feature. I remember a time when I played for hours on F-Zero GX (My Favourite GameCube Game) including not realising the passage of light or time as it was once 11:00pm when I finally stopped playing it, did I mind, no, I was happy.

F-Zero GX (Nintendo - 2003)

At the time of all this I used to collect CUBE Magazine which sadly ended in the blink of an eye in 2005. CUBE magazine offered many in-depth news of Games coming out in the near future and easy to understand reviews. It was when reading it in about 2004 that I heard about the Nintendo DS. What I thought was going to be the next home console turned out to be a hand-held that would take the world by storm. In mid-2005 I first heard about the Nintendo Revolution. This would become the next home console for Nintendo when released in late 2006.

My enjoyment of the GameCube still continued, but over time, its oncoming end was apparent. I could see it particularly with how hard it was to get new games. By June 2006 my concentration had now turned its eyes to the Nintendo Revolution, now known as the Nintendo Wii. As the excitement grew to this new console, the more and more I could not wait for its arrival. However, being a Nintendo Console, the criticism came in thick and fast before the consoles eventual release (which still happens to this day despite the company’s illustrious career). But most of everyone’s attention was more on the release of the Xbox 360 and the soon to be released PS3. How wrong they were when the Wii started breaking all records. Its appeal came from its more casual gaming approach allowing more people to play games, different groups of people too, older people, mums and dads. Whole families could play games together. The Wii became a must have toy for everyone. It became a party tool for when numerous people were round. Whole hosts of games were developed for it from Party Games for the whole family, to shooting games for the more hard-core gamer. And this came from the Wii’s pioneering Motion Control feature meaning that games were no longer about causing thumb seizures and more about being part of an experience. Nintendo opened up the Games Market to a whole new world, one that the competition did not even notice or think about.

Nintendo Wii

I was one of the people who felt the benefits of the Wii. I had a great time Boxing and Playing golf with friends in Wii Sports and Wii Sports Resort as well as drive around corners in Mario Kart Wii, take on the Yakuza in Red Steel, lead a Nation in Little King’s Story, take on Savage Rabbits in dancing contests and played with them in rock bands in Rayman Raving Rabbids and attempted to keep fit with Wii Fit. It was a great time to be a gamer.

But part of me wanted to play other games too, games that were not as available on the Wii, games like Motorstorm or the upcoming MAG. So in 2009 I bought a PS3 with Killzone 2 and Far Cry 2, eventually getting Motorstorm Pacific Rift for my Birthday. The PS3 would eventually become my main console as while the Wii was fun, it did not have much for a solo gamer. While I did not have much of a Multiplayer Experience with the PS3, it was like playing my GameCube all over again, getting lost in the game, in the story. While Shooting games like Killzone 2 and Killzone 3, Battlefield 3 and Far Cry 2 were mainly my favourites. I thoroughly enjoyed a range of other games too. Adventure Games like Brütal Legend and Fairytale Fights gave me new worlds to experience and Heavy Rain showed that games could be more than just games. But there was always some room for some racing with games like Motorstorm Pacific Rift, ModNation Racers and Test Drive Unlimited 2. It was still a great time to be a gamer.

So what changed, how did I go from being so incredibly happy playing games, to games no longer being my number 1 hobby? 2012, in March 2012 I saw The Hunger Games at the cinema, I loved it so much I bought the book and got back into reading, I got lost in an amazing world and over time I began to read more and more. At the moment I am reading the Incredible GONE series by Michael Grant. In turn I began to write more and recently entered some writing competitions. But it wasn’t just books and writing. I started to play Board Games more and more. Board Games was mainly a thing I did once, maybe twice a year at Christmas and on Holiday, but after finding a group at a local café in my home town, I started playing them week after week and still do. I spend less of my pocket-money on games, and more on Board Games. But another reason is that in 2012, there was hardly anything that I wanted to get. The Wii was on its last legs as there was hardly anything worth getting, particularly with more attention on the upcoming Wii U. I only bought 2 new releases in 2012, Twisted Metal and Far Cry 3. Even in 2013, there was hardly nothing I wanted with most of the games I bought for the PS3 being old second-hand games. Beyond: Two Souls was really the only new release I got. Most of my attention on Computer Games I want to play turn to the PC with Games on Steam. Nowadays, when I walk into a GAME Shop, I just look at old stuff that I could get cheap. I spend more time looking at Board Games, than I do at Video Games. When I was studying Video Games Development, I always assumed that Video Games would be my Major Hobby, but now, it isn’t. It still is a hobby, but not my major one. When you are young you don’t see how you change as you get older, it is only now I see this change.

Far Cry 3 (Ubisoft - 2012)

Video Games will always be a part of me, this blog started as a result of my Interest in Video Games. I look forward to games to be released on Steam and GOG. I play some games multiple times; I still look at Games I want to play and continue to look forward to and enjoy E3. I have a Nintendo 3DS which I play Pokémon SoulSilver on every now and again, I even want to give Ouya a go, as for any of the other consoles, well it depends on whether or not a game comes out on one that I really want to play, maybe a Wii U or a PlayStation 4, probably not an Xbox One though, unless I am extremely desperate to play Titanfall. For over 10 years, Video Games have been my interest, hobby and passion. While I feel like that this part of my life has now ended, I am thankful for experiencing it and having so much fun in the process. But this is not the ultimate end as I will continue to play Video Games, have fun with friends in multiplayer, experience stories and great characters while also getting involved in these amazing worlds and experience the escapism and involvement that they include. I love gaming, and a part of me always will.

GENEPOOL (Don’t forget to have a look at my article celebrating the 5 year Anniversary of the Nintendo Wii).





MAG

19 08 2013

MAG Title

Back in 2008, at Sony‘s E3 Press conference, they revealed something amazing. Well they had to in the end. For me the best part of E3 is Nintendo‘s Press conference, but if you had seen how much of a disaster that was, I had to look towards other companies to give me something interesting. So the spot light turned on Sony. Sony revealed a Game trailer that looked absolutely Amazing. It showed huge amounts of Action on a battlefield sized epic. It was an upcoming First Person Shooter game called MAG which stood for Massive Action Game. About a year later I finally got round to buying the PS3 that I had planned on buying for a long while and was all set for the release of MAG. In January 2010 the game was finally released.

So what is MAG? MAG is a multiplayer game developed by Zipper Interactive who are best known for producing the successful SOCOM series for the PlayStation Brand. The game had no single player at all and was all focused on Multiplayer. The multiplayer that it offered though was a first. up to that point most console games available that had online multiplayer features could support up to about 32 players. The number was slightly larger though on PC thanks to Frontlines: Fuel of War which had up to 64 Players. MAG on the other hand could support up to 256 Players. This meant that the game could offer large battles between players.

MAG2

So if it is a multiplayer game only, what kind of story could the game offer? The game offered a little back story of PMC’s (Private Military Contractors) being used to wage wars between countries, three of them in total.

“The game begins in 2025. As time passes, maintaining a full-scale military becomes a burden. In a globalized world, the only security threat is from small-scale rogue organizations against whom large forces are useless, and the fuel needed to supply increasingly mechanized armies becomes more costly. As a result, most nations’ armies decrease to the size necessary to defend against a “national emergency.” Furthermore, under the “Millennium Accord”, no nation’s military is permitted to leave its own borders, officially creating world peace. In their place rise Private Military Corporations. They have two advantages: first, they compete, lowering their cost, and second, they are allowed to work for anyone, anywhere. In an unregulated global economy, the companies soon compete by less than honest means. After enough mergers, bargains and buy-outs, however, the remaining PMCs decide to put their weapons to full use. The original attacks follow a simple plan: neutralize a competitor’s soldiers, lowering supply to cause them to charge more and, ultimately, go out of business. The Shadow War, as it is called, grows in secret until the conflict moves into full swing, with the PMCs securing their own interests and violently fighting for contracts”. – Wikipedia

The three factions that could be played were:

  • Raven – A European PMC whose weapons and kit were very much the State of the Art faction of the Game.
  • S.V.E.R. - A Russian PMC whose look and weapons were like that of Rebels and guerrilla style tactics.
  • Valor – An American style PMC styled a lot like the SAS and Royal Marines.

MAG Factions

Any doubts before the Game’s Launch? The only thing I was personally worried about was the strength of the internet connectivity of the game’s multiplayer. This was the main thought for many people who thought the game would lag a lot and freeze. This idea was helped thanks to a test of the game at the 2009 Eurogamer Expo in Leeds where some of the machines were not working properly, however the game was still in its BETA version. However one thing in support of the game surfaced just before the release of the game stating that the first multiplayer game for the PS2 was produced by Zipper Interactive and so their knowledge on the subject would help, also it would be likely that a very buggy game would not have been released in the first place.

Zipper Interactive

So what was it like when the game was released? When I picked it up I had to go through a couple of updates before I was ready to play. when the main intro came up, it was brilliant and this was followed by a great menu screen with some music that made me think of Goldeneye 007 on the Nintendo 64. The game also had a Tutorial as well to help you get started but after that I was straight in to my first matches. The game offered many different types of Game matches to play but you had to work up to and unlock them as you went on. You did this by gaining experience in matches and going up in the in-game ranks. this also depended on which army you decided to go with, I went with Raven. The first games I could play were Suppression and Sabotage. Suppression was between 64 players, 32 players from one faction and 32 from another. it was a straight death match style game, first to run out of reinforcements wins. Sabotage was more about claiming and defending objectives. 32 Players from one team defend objectives from 32 from another team. As the game progressed I unlocked more and more matches like Acquisition which involved 128 players split in two defending prototype vehicles from the other team. Then there was Domination which involved 256 Players split in two. One team defending objectives while the other attacks.

Is it all about Guns? No, not at all, the game’s setting and battlefields also included other things to do other than shoot people. By securing objectives in battle you got extra points, healing team members, repairing structures, destroying vehicles, repairing vehicles, all sorts really. Throughout the game you also had the chance to lead squads, platoons and the whole company in battle. This was achieved by the rankings achieved in the game depending on how well you did after you unlock the leader ability. As a leader (depending on what rank of leader) you could give objectives to team members as well as use abilities such as Mortars and Recon vehicles and set up blockades, increase rate of deployment for your team and many other things too.

MAG1

How did the game advance after initial release? After initial release things went ok, new updates every now and again. as you progressed you unlocked new abilities and weapons too. it was not until the game had some new modes that things got a little better. Interdiction was very much a vehicle orientated mode where squads would have their own vehicle to drive. The mode had 128 players split in two each trying to capture three points on the map. Escalation was then released which became the only map where all 3 factions were present. 96 Players split in three trying to gain locations on a map to gain the final one.

MAG3

So What happened? After a while it became harder and harder to play the game. Not based on any level of difficulty but in the form of playing it. While at release there were some buggy issues and disconnecting problems which lost your in-game progress these eventually settled. But after the escalation release modes like Escalation and Interdiction were almost impossible to play as no one else wanted to play them. While the developers would later allow all levels to be played by all factions as some were only playable if a certain faction was present, it did not really help things and as time went on and new games came out. MAG, while still fun would be left in the dust. Once a stable of my time on the PS3, it now gathers dust before I trade it in. The sooner the better too as it has been announced the servers will close in January 2014 therefore making the game unplayable.

MAG4

Does it have a Legacy? While many people who played the game may not think so, the game was revolutionary in its own right and in many cases a fail needs to come before a success. I hope that the main idea of MAG will one day resurface and Large Battles of an epic scale become a main stay but some improvement such as some kind of story or in-game rounds over a period of months, gaining territory here and there to declare a winner and more points would be nice. This kind of idea in my mind would best suit future first person shooter games like the Battlefield series or a new Frontlines, or maybe even something from Guerrilla Games perhaps.

GG

Any final thoughts? While the game may not have been the success many thought it could be, I really enjoyed this game and while it may be coming to an actual end, there is a possibility of something to potentially look forward too.

MAG

GENEPOOL





Sam’s Rant – Multiplayer Games; Re-Post

23 03 2013

Multiplayer Games (eHow)

To celebrate reaching my 250th Post, I thought that for my 251st I would re-post my very first post (which was actually written 1 year before I started the blog). I have also updated the posts with Links and Pictures for both your viewing pleasure but also to show you how much I have advanced since I started way back in November 2009, Enjoy.

SNES Controller

Before I start this rant I would like to point out that I actually love games and do buy them and have a lot of fun with them.

My Week

Multiplayer games are something that can get on my nerves. Mainly online multiplayer games. The biggest problem for me is that everyone that I play against is better than me, bully me and try to lower my self-esteem. This is also the case when playing Super Smash Bros Melee on the Game Cube in K101 (A room at my previous college), that is if I can play at all because some people hog the console and don’t allow anyone else to play it.

Super Smash Bros. Melee (Nintendo - 2001)

All right SSBM is not an online game but it is a multiplayer game. One major problem about online multiplayers is the game modes are the same and when playing with other people they use the same tactics over and over again (but they won’t allow me to do that). Let me tell you that I like playing Unreal Tournament 2004 after college and it can be quite fun hearing other people moan for a change when they get killed. Some people do a thing called camping (why is it called that?). As far as I see it there is nothing wrong with it, it’s just like sniping in other shooting games. So why do these people who moan about campers, when at points in the game they do it themselves. Also they do something called boosting (why is this also called that?). Boosting involves pushing someone on your own team forward. Surely if it makes the player move quicker you could finish the game more quickly. This could also be used to cover by pushing your friend (or ex friend after playing the game) forward, they get shot and you take out the baddie.

Unreal Tournament 2004 (Epic Games - 2004)

Also why are multiplayer options (apparently) better than the normal single player in major BIG GAMES? OK in SSBM the single player is the biggest problem of the game, in fact it’s BORING. But in a game as big (or in my opinion PANTS) as HALO 3, surely the single player is better. Well according to most people, it’s not. This is also the case in Gears of War and maybe even Gears of War 2 (POO). I like playing multiplayer games with my friends; this is because for most of my life I live as a loner (at least I did back in 2008). In fact I hardly ever get to play a multiplayer game with friends because they might be doing something else. In some circumstances it maybe they have a job, this is fine, they have to make money one way or another.

Gears of War (Epic Games - 2006)

Most people playing online see me as either some new boy or someone to pick one, so they all target me (Mario Kart Wii).

Mario Kart Wii (Nintendo - 2008)

You may still be saying to yourself “why is HALO 3 PANTS”. The multiplayer is the same game every time you play it; people target you in multiplayer and its PANTS. Put some new characters, weapons, vehicles and levels in it. In my opinion one of the best multiplayer games around is 007 Nightfire on the Game Cube. There are multiple modes, multiple characters, multiple levels and the multiplayer is actually fun. It’s a good laugh with friends and people don’t moan when you are camping (oh wait that’s a different game).

007 Nightfire (Electronic Arts - 2002)

Fighting games are actually a lot of fun. My Favourite is still Mortal Kombat because it is fun and it has a range of funability and isn’t ruined with university grad students all over the internet trying to ruin your day. TEKKEN 4 was a good multiplayer game (I don’t have it; I was playing the free version in GAME). But games like SSBM and Soul Calibur ruin some of that funification by adding lots of stupid combos for players thinking it will be even more fun, but in actual fact it ruins your day by practicing for a full day in the practice mode and you have to memorize all of these.

Mortal Kombat (Mortal Kombat Series Logo)

Racing games are the best multiplayer games because it is just racing, and all you have to do is go faster than everybody else, EASY. OK here I go and you are not going to like this one little bit but the thing after it is going to be worse.

FINAL FANTASY IS RUBBISH, EVERY GAME IS THE SAME.

OK, MMO’s are RUBBISH (apart from the new Animal Crossing on Wii). MMO’s are all the same; well to be far most are the same. Fantasy Medieval World with spells and swords. If you want to see how rubbish watch the Fable and Fable 2 reviews on Zero Punctuation. In order to be the best you have to get skill points and get more skill points but even if you get all the PANTS skill points there are there is still going to be someone better than you. I thought SPORE was going to have something of an MMO in it but NOOOOOOOOOOO. Also World of Warcraft is the same in every PANTS expansion pack there is. Be the hero and kill the Lich King for the one Millionth time. You could just form a group of friends but if they are at work (or down the pub going YAY or COME ON YOU BROWNS to the football, Drinking or pursuing Women) you can’t play and get killed for the one Gillionth time (a Gillion is a new number that I created about 7 years ago). EVE Online is really the only game I have thought about playing because it looks like it’s the only one that works. Why doesn’t someone make an MMO about Pirates, that could be FUN?

World of Warcraft (Blizzard Entertainment - 2004)

In all seriousness I like playing multiplayer games but other people can ruin it by being mean to one another. Here’s my tip, ADD SOME FUNIFICATION TO MULTIPLAYER GAMES AND LEAVE THE COMPETITIVENESS FOR THE CGS.

GENEPOOL (I was about 19 Years Old when I first wrote this)








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