The Lost Reviews – Governor of Poker 2

18 10 2016

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If you like board and card games as much as me, you may have a huge stack of games. Lots of games you enjoy, some probably more than others, and maybe some you have yet to play, but the one thing that is probably more true than most is that, you probably don’t get to play many of them all that often. There maybe a few for instance that you have not played in a while. This is definitely true of me; some of the time I play more of than others, while games like Munchkin for example I don’t get to play as often as I would prefer, because sometimes they are hard to bring to the table. Some of the time when you play games, it’s best to play ones other people have experience of just so everyone can have a good time, and don’t need to learn a lot of new details. This can be true of other games too, and in my experience I can go long periods of time not playing a basic card game like Poker.

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I was introduced to Poker over a decade ago, but it can be hard to get a game of it in. I can watch it on TV, like I used to during the good old days of the William Hill Poker Grand Prix, but there is nothing like actually playing it, which is why it’s a good thing that there are many video games out there that allow me the opportunity to play a game of poker in the meantime, whenever I want to, and in my experience, there is none finer than Governor of Poker.

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I originally used to play this games predecessor on Kongregate, but then it was more of a demo, never got to play the original in its full form, however when I noticed this sequel on Steam; I near leapt at the opportunity. In Governor of Poker 2 (by Youda Games), much like the original, you are a wannabe poker champion living in Texas, and you spend your days go from town to town, competing in games, acquiring enough to take over the entire town, before moving onto the next. Purchasing buildings provides you with an income, while competing in tournaments and cash games provides you with an opportunity to acquire more money much more quickly while also building up your reputation. As you progress, you will encounter star NPC players, taking them on in the hope of becoming the number one poker man in the whole of Texas.

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The games main piece though comes to its Poker games, which thanks to the Wild West theme, mean that you and everyone else are represented at the table via hats and hands. This part of the game really does come down to the core gameplay of most Poker games, and there can be tells, there can be bluffing, while all the time still creating tension and panic as you watch the chips build up, change colour or reduce in quick fashion. From there on it comes down to how good of a poker player you are, and how far you are willing to go to get the table win.

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The game is nicely designed, even if the designs themselves have not changed much since its predecessor. The animation is nicely implemented, from walking, to cut scenes, to even the flicking of chips at the poker table. The only issue I really have with the design side is that the maps are rather static. The only person moving around is you, while everyone else stands mega still not moving before or after you enter a saloon; it does not carry much in the way of life. The game’s soundtrack is nicely designed as it comes more down to a couple of pieces of music, but leaves everything else to the stiffening sound a bliss of silence, with a little bit of noise coming from other characters and of course the dealer. While the original definitely still carries the best theme tune, the game’s soundtrack is at it’s best when there is virtually no sound at all. The gameplay is nicely mixed up, and the differences between games, hats, and even the allowance to buy houses and make an income is rather good, I just don’t think there is really any need for a story in this game, it does not adapt or change over time, it just sort of pops up when you reach a goal, even if reaching that goal requires you to play for several hours before you reach the next one. The only thing you really feel, is the disappointment and crunch as you begin to lose money and property, and wonder how you are going to get back onto your feet. There is a lot to like, and a lot to enjoy, but there is a lot of crowding and a lot of wasted bonuses which just don’t work or appeal, it brings a down note to what is actually a pretty competent and thoroughly enjoyable game.

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Don’t get me wrong, I really do like this game; I just think it provides you with things you don’t need or even want. At heart, its basic charm is how this game succeeds, it’s not because you want to free poker from the corrupt hands of those who would rather not play it, but because you want an environment that allows you to play Poker, as close to real as possible. At the tables, you get a real sense of dread, passion and emotion as you win or lose, and as you strive to believe that you can win, and know when it’s time to push or pull back. Everything is there, the poker side works, and the other gameplay pieces included continue to enhance your experience. That’s all this game in the end needs to provide, it does not need a story, just a sense that you are awesome at poker……….at least when you are.

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GENEPOOL

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In An Attempt To Cure Writer’s Block

8 07 2015

Pen and Paper

Since finishing University a few weeks ago (and while waiting for Graduation in just over a week’s time), I have been trying to do a number of things to keep myself productive and busy. I have been looking for work, trying to come up with a career plan, writing weekly blog posts, coming up with ideas for stories and board games, reading when I can, playing games, baking cakes, volunteering at Barnardo’s and at The Dukes play in the park again. One thing though that I have wanted to continue since finishing, I have found rather hard, and that is writing stories. I like writing stories, I like all kinds of writing, and when I am in the zone, I just can’t stop. Starting is an entirely different matter however.

Darkmouth (Harper Collins - 2015)

I have kept up with my blog writing, and right now am writing a series of film reviews to be shown in a few weeks’ time, but writing large pieces of work is proving to be rather difficult. Writing big projects at University (in hindsight) was easier, as I was motivated to get the work done as best as I could, but now I need to find new motivation and am finding it hard. I am constantly coming up with ideas for projects, either it be stories, blog posts or board games, but getting round to actually doing them is what I am struggling with. Writing short stories shouldn’t necessarily be too much of a problem as they are small, quick stories to write, however, starting them is as difficult as any other project. Ideas for them are hard as they need to be concise, small, and not necessarily involve big incidents, or big things happening……….which is kind of what I like. Back in May I even came up with a plan to write at least one short story a month, but in June I (technically) did not write one.

A Cake and some Cake Pops I made recently.

I say technically; basically, last month I entered Preston’s first Short Story Slam. A writing/performing contest where writers write short stories to then read out. Writer’s need to write 3 stories of no more than 200 words that can be read in 4 minutes or less. It’s a head to head sort of thing (as far as I understand it) and I need to write 3 short stories for it. A week ago I wrote one story for it, I still have another 2 to write (at time of writing) but coming up with ideas for such a small word count I am finding tough, and even when I do have an idea, simply sitting down behind my laptop to write it is proving tricky. It was only when I had a voice going through my head telling me to write the first story that I finally did it (The Slam is at the end of July, so I still have some time). Even when it isn’t that though, writing in general (when it is not for my blog) I am finding tough. I can develop ideas quite nicely, (I prefer to do it in my head where I can visualise it, while find that writing it down can usually mean I end up leaving and forgetting about it), but that’s still not writing it.

Rory's Story Cubes: Prehistoria

In an attempt to cure what I think is writer’s block; I have started doing little exercises to get me writing again. While my mind wanders onto other ideas of approaching it, for now, this one is working. I have had Rory’s Story Cubes for over a year now. First I got a small expansion in the form of Rory’s Story Cubes: Prehistoria, but discovered using them rather hard, so I bought a copy of the base set, and was able to get going with them. To begin with I just used them as a little game to play with friends and at the Writer’s Society at University. Basically, the base set is a box of 9 dice, with each side on all the dice being a different image (54 images in total). You roll them, and then use the 9 images to make a story. It has to start with “Once Upon A Time” and can either be done as one continuous story as a group, or several stories. There are other versions of the base set and several expansions, all of which can be mixed and matched to create a diverse range of stories. Recently, I decided to use them to help me write some short stories. I use them in the same way as you normally would play with them; roll them and look at the pictures rolled (sometimes re-rolling if I can’t think of anything). Instead of telling the story to someone though, I would instead write my story in a Word Document.

Story Dice 1

I have been taking the pictures of the images I have rolled, considering possibly putting my stories online at a later date (with a photo of the dice to show what images I have to work with). I actually rather enjoy coming up with stories this way; they can be about anything and there are no restrictions as to the length of the story, nor the genre it is in. It really does help me to get back into writing short stories. While I have not done one for about a week (due to being busy with my current weekly schedule), I look forward to writing another one, and hopefully with time, be able to write some without assistance, possibly even bigger ones. Right now though, I have a Short Story Slam to enter.

Story Dice 2

GENEPOOL





Pleasant Dreams And The World Of Nightmares: A Short History In Honour Of What Was Once My Bed

28 01 2015

 

My Bed 1

Last week, when getting into bed, it finally gave way, and broke. While other members in my family have been through many beds, mine just kept on going and going and for 20 years (yes…..20). In honour of such a well-made, well-built piece of furniture, I present to you, The Story of My Bed (I doubt this will be a long post).

Cot

When I was young; I, like many babies, slept in a cot. It was white one. Then I remember having a trip out to a furniture shop and then a few weeks later a new double-decker bed was in my room, and one night, I no longer slept in a cot. While my sadness for that passing was big, I soon got used to my new bed. The idea for the purchasing of the bed I think was for my brother to also sleep in it when his room was being used as a guest room. So he would sleep in it. Some of the activities and games I got up to during my youth in that bed included using it as a vantage point to shoot my bow and arrow at cardboard people used at a church holiday bible club, watching people trying to represent events from World’s Strongest Man, playing football on the top bit, pretending it was a bus using a small arcade games machine (I think from a car boot sale) which involved driving down a road and running over crabs, probably pretending it was a train at some point, and much, much more. I used to sleep on the top bunk a lot, but eventually went down to the bottom one. One night I remember the ladder bit came off and being worried that some structural rigidity had been lost. Eventually though, in 2006, the bottom part broke. I can’t remember how, it just did, and my dad and brother helped me get it sorted, by lifting off the top bunk, removing the bottom one and putting the top one down. So from then on, that’s what my bed has been like.

 

Bunk Bed

It wasn’t exactly a conventional bed, due to the barriers on the side, getting into the bed each night was like doing the High Jump (I wonder if I should apply for the Olympics; I have the experience?) and to begin with I wondered for a few years if the barriers could be removed, but as I got used to it, I just forgot about it. The story of my bed just continued on and on for many years, but I knew it’s time would come. A few weeks ago I started to hear creaks as I got into bed, this went on for a week or so and I looked underneath. There was some damage, but the one that stood out most was a rib that broke several years ago (when I was trying to practice a leg drop; back when I wanted to be a Professional Wrestler). But I thought nothing of it. Then, last week, as I did what was to be my last daily high jump routine (I didn’t actually jump, getting into the bed naturally still involved getting my leg over the barrier then twisting my back in what may one day be known as the Arthur Twist), settled into bed and immediately, it collapsed. I got out, saw the damage. A beam had broken off. The only thing preventing me from hitting the floor was all the boxes underneath it. My brother got the mattress out for me; put it on the floor so I could still sleep. That is where I am now, sleeping on the floor in my room until a replacement bed comes. If it wasn’t for a sore throat and a cold, I may have gone out by time of writing this (Monday) to get a new one.

My Bed 2

While the future of my next bed remains uncertain, My old bed supported my sleeping weight for 20 years as I slowly got heavier and heavier. It has been a fun ride stationary one at that, when it wasn’t an imaginary train or bus) filled with 2 decades of sweet dreams, nightmares and my own version of the Fosbury Flop. Sweet Dreams my old bed, you’ve earned it.

My Bed 3

GENEPOOL (While that bunk bed picture is not my original bunk bed, it does look a lot like it).








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