The Lost Reviews – Infested Planet

20 10 2016

Infested Planet (Rocket Bear Games - 2014)

If Alien movies have taught us anything, it’s that guns do not work against Aliens! That statement has been proved over and over again from films such as Aliens (where an elite team of Marines were wiped out in near seconds), Starship Troopers (where legions of soldiers were killed in less than an hour) and Independence Day (where the human race was nearly wiped out in 3 days). So, with this knowledge in hand we know for sure that if Aliens invade Earth, we should not use guns in any shape or form as they simply do not work; it seems however that some people have to learn the hard way.

ip2

Infested Planet (produced by Rocket Bear Games) is a game about a squad of soldiers invading a planet infested with an alien species, and whose job it is to try and wipe them out. Each level begins with your elite team of soldiers landing in an area, with a small base set up. From here it is your duty to guide them through a maze of tunnels in the hope of destroying all enemy bases to win the level. As soon as you land however, the Aliens are on top of you and you will need to plan wisely and prioritize where you can as the aliens descend in swarms around your base.

ip1

Each level is set in a nicely rendered 2D plan view map, and there are no tricky images to understand as everything is nice and clear. The games visuals remind me of one of those planet invasion flash games. You know the ones that feel more like a maths exam, where there is a planet with a value of 10, and so you need to send an army with a value of 11 to conquer it. Well, the maps look like that, with nice near circular bases for both you and the aliens, and as the swarms of alien monsters begin to descend on your bases and men, they even begin to look like those sorts of games. The aliens and soldiers feature a wonderful colour palette, with your soldiers changing colour as they upgrade and even the aliens get a nice patchwork of colouring too.

ip3

The main way you play is by guiding your soldiers around the map, attacking bases and taking them over, bit by bit extending your reach. You will be offered times to upgrade while in the battlefield, upgrading your soldiers to different classes, while also being offered opportunities to drop supplies in and even call in helicopter strikes. It’s kind of similar to opportunities offered in Enemy Territory: Quake Wars (which I have still yet to play). These upgrades however do not make the game any easier as the aliens can mutate as their bases get destroyed, and just because you have claimed a base does not make it safe, as the aliens can and will attack them, destroying them and converting the land back to their side. They will even take control of you gun turrets given half the chance.

ip4

The AI in this game is brilliant. The aliens attack in well-designed swarms, and don’t just rely on being small, because as the game progresses, and bases mutate, other larger and more fearsome species come out to play. It’s actually kind of fun, yet stimulating-ly terrifying as you see these swarms just appear and attack out of nowhere. Yes, you can put up defenses, but spots can be over run and you can’t help but look back at your bases, just to check if they are safe for the time being. Meanwhile, you have to keep a sharp eye on your team as they come under attack, and have to defend themselves not just from aliens, but the alien’s own defensive capabilities also.

ip7

What this game provides at its core details plus in game specialties is really nice, and it’s good to see a game that even when it does provide you with upgrades, it does not necessarily mean that it gets any easier. It does not necessarily have a learning curve, more a steady playing field, and one that requires you to strategize rather than burst in all guns blaring. The game though for all its wonderful inclusions does have some short comings. There is an in game shop system which allows you to purchase new items and upgrades from cash you receive from winning (and even surrendering) a level. When you go into the shop though hoping to get much-needed upgrades, you discover that most of them (although at a fair price) are temporary and are only really available for no more than the next three levels. That is pretty annoying especially as some of them can be pretty expensive. You would think that something that cost that much, you would get keep wouldn’t you? The story does not really seem to be needed either. The game’s plot is provided in a similar form to an old shoot-em up game, where there is a lot of written text, no voice over dialogue and when it actually comes to a level, you don’t really know why they gave you any plot. But then things get weird as the game provides you with random missions and the story just appears to well: disappear…altogether. But the crazy thing is, is that you don’t really care about the plot, as there is so much fun in its gameplay you just want to get past the written word and just start shooting aliens. It’s a bit wasted if I’m to be honest.

ip5

Altogether I think this is a fun game. Yes its shop is convoluted and un-usable and its story is pretty much not wanted and at least a bit wasted; but everything else that this game provides is on the surface near perfect. It’s not overly long, you can play it in long and short bursts, it’s relatively easy to pick up and play, and its design is really nice and colourful (compared to say a mysteriously abandoned ship in space lacking a carpet). Overall I would say this is just a nice little game if you fancy a break from a heavy laden triple A game or if you just have a little time to play something diverse, in-depth, but also very light.

ip8

GENEPOOL

Advertisements




Book Review – Prey

13 01 2016

Prey (Michael Crichton - 2002)

Title: Prey

Author: Michael Crichton

Publisher: HarperCollins

ISBN: 0007796420

I remember back in the early 2000’s first hearing about Nanobots. It was the very early 2000’s and Robot Wars and its spin-off Techno Games were at their height, and I even collected the magazine Real Robots. There was no better time to be a fan of robots, and I was one, it was great. Well; my dad was looking through the newspaper and showed me the article on Nanobots, and the only thing I really knew about them was how small they were. Sometime later, about a couple of years I think, I remember watching and seeing something on Have I Got News For You about Nanobots and how such a thing would be a threat to society as Nanobots could reshape an Atom into anything theoretically, but at the moment only really Grey Goo…or something like that. Since then Nanobots are something which has come up every now and then, but surprisingly not in a very big way, or from what I have seen. Yes, they have had appearances in Video Games, TV, Movies and Books; but have somewhat never really stood out among the pack, and whose appearance since the mid-noughties sort of disappeared. I just find it odd that in the technology driven world of today, the subject of Nanobots doesn’t come up all that often. Put the subject of Nanobots in the right hands however, and you can easily end up with something very realistic, very terrifying and very believable.

Originally released in 2002 by Harper Collins; Prey is a Techno-thriller written by bestselling author Michael Crichton, whose previous works include The Andromeda Strain, Sphere, Jurassic Park, Airframe and Next. Much like many of Crichton’s works, Prey is a very science driven book that deals with the themes and ideas of it subject matter, backed up with tons of research and planning to not only produce a stunning piece of fiction, but also create the suggestion that such things are possible and are happening right now.

Unlike previous works of Crichton that I have read, Prey is told in the first person, whereas books like Jurassic Park and Micro are both third person. Prey follows the seven-day story of computer scientist Jack. He has been made redundant and is now working as a full-time father, looking after his children at home. His wife meanwhile is the Vice President of Xymos; a company based somewhere out in the Nevada Desert. Jack is beginning to find his wife rather hard to live with as she is starting to have a go at him for spending more time with their kids than she is. Meanwhile his family have started talking about strange men coming around the house. While all this is going on, out in the desert at the plant where his wife works, Jack is called in to help out when a swarm of Nanoparticles gets loose and every attempt to recover and destroy them has failed. As things begin to ramp up, Jack begins to learn the horrifying truths about both the Swarm and those around him, and soon is fighting for both his, and possibly humanities survival.

Prey deals with the subject of Nanobots, but not in the grey goo form. No, this story deals with the idea of using the latest technological discoveries to create new technologies and devices to better help mankind, and then what happens when such technology breaks loose from its programming and sets about becoming the new alpha predators. Prey is very different to the past experience I have had with Crichton. Just like Prey; Jurassic Park and Micro were very much about advancements in science and technology and what people will go to, to maintain control when they begin to lose it. Both of those books were focussed on a biological form of science, whereas Prey focusses more on the technological side than the biological side of scientific advancement. There is a lot more talk in this book about computer science than any form of biological standing. While it is certainly different in that aspect, much like Park still though, it goes into how easy it is to lose that control, but don’t think of that as some kind of Crichton Cliché, because the book does more than that. It starts out from the sane and believable world of a pressuring family life, to the in-depth loss of control in a hectic situation, to the near insane ending that just jumps off leaps and bounds until there is practically no-where else to go.

Prey is a big book, and follows the story of just one person, remaining entirely in first person all the way through. For a protagonist, Jack is a really connectable person. He starts off the book shopping for table placemats, and just grows from there. Much like his other books, the narrative is split into about three or four sections, each one highlighting a certain point. These get quicker as it goes along, but to begin with it’s just the story of a man who has lost his job and is trying to look after his family the best way he possibly can. As the early story develops, the issues between him and his wife grow, and you are brought into something of a domestic conspiracy as the book’s first bit builds to a crescendo that brings our hero into the real situation. This sets-up our hero and gives him something to live for and worry about while he’s away. Soon after though, he gets involved with the runaway swarm. Why is he brought into it? Because, ironically he has something to do with their creation in the first place. As a computer scientist; he worked on a program which becomes the main basis for the nanoparticle swarm. To begin with he tries to understand it best he can, but with issues all around him from several people it leads to him going from a consultant to a man of reasoning and action, but is then restricted on all sides, not just from the abilities of the Swarm, but the people he is working with. Eventually it leads him into the discovery of several horrible truths that lead to the action packed conclusion; along with some trademark Crichton clearing up of the facts, just to cover all the ground bases.

Prey is a really terrific read. I managed to obtain a copy of this in a book bundle from The Works for £5 (which included Next and Micro, although I already had Micro). It came at an interesting point for me as I was struggling with my current reads at the time, plus the obtaining of Prey got me all excited as to wanting to read another Michael Crichton book. I started with this one out of the two I hadn’t read in the bundle because this one had an essay at the front, and reading the point of view of Crichton in such a well written form as to the themes and ideas of the technology that inspired the book, is a great way to begin reading a book. Prey has been something of a breath of fresh air to me, as it is something very different to most other books I read all last year. Out of all the books (about 4 at the time) that I was reading, Prey was the book I most looked forward to reading a bit more of. It is a hard thing to describe, but the enjoyment I received from reading this book was unlike anything I have read in quite a while. Prey has a lot of personal issues and a background that is very easy to understand. It puts you in the situation that Jack is going through with impeccable description. It puts you in scenes from personal issues, to heightened moments of action. It also takes you on a journey of discovery and unleashes moments of mystery that make you want to keep turning the page to find out what happens next.

My feelings aside, Prey is a wonderful read. It has all the hallmarks of a Michael Crichton science fiction novel, while also delivering a constant punch of twists and turns as the book builds to its epic conclusion. While the book and its technology could be seen as a bit dated now, I don’t think that is necessarily the case. It makes the ideas of Nanobots a very serious and terrifying prospect, and one that should not be taken lightly to this day. It is very much a story of today, a world covered in people with electronic gadgets from iPod‘s and iPhone’s to Kindle‘s and even technology in devices that weren’t computerized before (like coffee machines). While it is not necessarily a story about the rise of neither machines nor computers, it is still a story about a serious threat; one that could easily lead from something found in our world today, and make humanity – not technology – obsolete.

GENEPOOL








%d bloggers like this: