The Lost Reviews – Timberman

17 05 2016

Timberman 2

A wise man once said “I’m a lumberjack, and I’m okay.” Well after playing this game I can say that I am a lumberjack, but after playing on Multiplayer mode, I don’t know if I’ll be able to say I am okay. Timberman (Digital Melody - 2015)

Timberman is an arcade style, casual flash game for the PC where you play the role of a Lumberjack chopping down trees as quickly as possible without dying. The game has a simple interface and control scheme. You are represented by a lumberjack avatar, and you have an axe. When the game starts, all you need to do is click away furiously to chop down as much tree as possible. You will need to alter which side of the tree you chop down to avoid the large number of killer branches. As the tree falls with each click, branches come down with it, and if a branch falls on you, you die. Controlling which side you chop on is very easy, all you do is change which mouse clicker you are clicking with. You will also need to be aware of a timer above your head counting down the amount of time you have left until your imminent death.

Timberman 3

Personally I prefer to avoid games that are made specifically to look like pixellated arcade games from the pre mid 1980’s; Timberman’s graphics however are aesthetically pleasing to the eye. They are not blurry nor cause any worry for potential photosensitive seizures. They are in fact very nice to look at, plus it makes the game easier to run, which is especially useful on computers not designed for playing heavy games, and easy access multiplayer battles. A neat little feature the game is that when one game is finished, and you decide to play another, the time of day changes. So from a nice autumn day, to a dark night, to a nice summer’s day. Timberman also comes packed with dozens of Timberman characters too. Some of these are beneficial to unlocking others, which is very useful if you are not the most hardcore of lumberjacks. These can range from simple characters like the basic Timberman with a different coloured shirt, to ridiculous characters like Father Christmas, a Bear, a Snowman, Jason Voorhees and Barack Obama.

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At best; single player mode is just a way to hone your tree cutting skills and unlock new characters. It’s Multiplayer mode where this game really comes out to shine. Now if you’re anything like me and play mostly on your laptop, it can be hard to play multiplayer games especially those of big graphically powered games. The number of times I have decided to play Left 4 Dead on Multiplayer, and found my computer and connection so slow that I have had to reposition myself in the hope of getting a stronger signal. Due to Timberman’s increased accessibility though it is so easy to connect and play without any interruptions. Multiplayer takes the form of a battle/race to chop down as much tree as possible without dying. It follows the same gameplay methods as single player, but this time you find yourself lined up with up to 3 other lumberjacks. These battles play over several rounds with scores being taken from each round. Whoever has the highest score after 5 rounds, wins. With winning such battles comes the opportunity to have your skill level and rank increased, so you can show off to the entire world (or at least those who play this game) how good you are at chopping down trees.

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Despite some of its good points however, the game does have a few shortcomings. Single player does not have much longevity to it other than to unlock new skins. This though is relatively minor to a bigger gripe I have. Timberman does not have a Tutorial mode; neither shows any information on how you play it. The first time you play you are at a complete loss to understand how on earth you are supposed to play it. It sort of expects you to know, thinking that the relative simple understanding will be enough. It reminds me of the seaside side-show game Whack-a-Mole. All you get is a mallet and have to hit moles with it. Timberman as a concept runs along similar lines to this, however as you are not actually holding the axe in your real hands, there is no way of knowing how you actually swing it. Then the issue of dying from branches comes up where you learn that the hard way after several games of not looking, thinking you just keep on clicking. The Red bar above your head is self-explanatory, but in your first game you could very easily die without knowing how you do anything. The Soundtrack is pretty cool. It has an early arcade game sound to it which when mixed with the pixellated graphics is a nice added touch. But it’s just endless and can get pretty boring after a while. It’s just a shame there is not any variety in the music compared to the changing of the time of day.

Timberman 1

Timber man is a rather fun game. It’s a nice cool, fun concept. It is an easy game to play (once you know how), the graphics are rather neat and the inclusion of customizable lumberjacks and the ever-changing day and season calendar is a nice little add-on. While it does include some issues such as the repetitive music, lack of a more diverse single player mode and the irritating non-existence of a tutorial mode; Timberman is worth going through some of these issues just to play in multiplayer clashes.

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GENEPOOL (another thing that is missing is the quaint stroll through the wood like there was in Rashomon).





Uncivil War: “Get Ready For War!”

12 11 2014

Uncivil War

Back in July/August when I was on work experience in Manchester, I was looking through twitter and discovered that The Escapist had a new show on their website. The show is hosted by the combined efforts of Jim Sterling who presents the Jimquisition, and Ben “Yahtzee” Croshaw who presents the internet phenomenon; Zero Punctuation, to which both shows are shown on The Escapist. Jim and Yahtzee, both being originally from Great Britain previously co-hosted a show on the Escapist called Jim & Yahtzee’s Rhymedown Spectacular where they would each present a poem on a similar theme each week. The show went on for about a year, and was quite entertaining in the process; both showing their talent for poetry as well as write and perform poems about Video Game subjects.

Since the poetry however, Jim and Yahtzee have now changed direction and have started, once again co-hosting a new series on Video Games; Uncivil War. Basically each week, the two presenters play the same game, and make up a challenge which does not really exist in the game whilst also providing an awesome sounding name for the challenge and see who is better at it. For instance, in one show they played the new Watch Dogs game where the challenge was to run over as many in game characters who wearing the same colour clothing as the car that the co-host was driving and so therefore named “The Car-Clothing Colour Co-Ordinated Carnage Contest“. On a later episode, the challenge was a lot simpler as they played Left 4 Dead and challenged themselves in trying to be the first person to board the helicopter at the end of the ‘No Mercy’ campaign, suitably named the “Get To Da Choppa” challenge.

Uncivil War Title Card

The show is very well produced as the title card and intro for the show publicize itself as being like an old-fashioned boxing match with even a pumped up introduction in the opening sequence while simultaneously assigning a blue and red corner to each participant. The title card at the beginning of the show as well as on the video view slide also gives the impression of a fly poster on a brick wall somewhere promoting the fight. The show also has a brilliant opening theme produced by another Escapist; Gavin Dunne who creates the Miracle of Sound songs and videos (including the brilliant song; Gordon Freeman Saved My Life). The theme tune is actually really catchy and while short can be expanded for little points in the show’s soundtrack. The opening theme though begins on a strong point with the lyric “Get Ready For War” before continuing with the rest of the sequence and keeping the song going.

Uncivil War is a terrific Show. I like it for the part of the shows co-hosts as well as the theme and soundtrack; but what I like most about it is that it represents for me anyway of what multiplayer games should be. Not just a straight race, or death match, or anything along those lines. Games should have more daft, silly modes for the basis of multiplayer more often, and the show’s two brilliant presenters have shown that. These are the kind of little games I would like to play in multiplayer more often, a little challenge between players to spice up the multiplayer element that little bit more. I remember watching my brother and a friend play one of the original Need for Speed games and not race each other, instead they spent their time tipping over big trucks with their cars. It’s little games like that between players as to what multiplayer games should be about, having fun doing something a little bit silly every now and again as well.

GENEPOOL





Payday: The Heist

30 07 2014

Payday Logo

Fancy robbing a bank but don’t want to go to prison for a long time? Want to steal gold bullion, jewels and maybe the odd hostage without spending time in the big house? Well now you can do all that from the comfort of your very own home (and by that I don’t mean that ridiculous Secret Agent Laser Obstacle Chess or Secret Agent Laser Obstacle Lunch game from The Big Bang Theory) with Payday: The Heist.  (Turn off inner advert accent) Payday: The Heist is a four player co-op game for PlayStation 3 and Windows (and Steam) by Overkill Software where you the player play as one of a group of armed robbers who have obviously decided to go the way of the Judas Priest song, Breaking The Law by breaking the law in hope of making their millions that way. The four robbers have cool nicknames (aliases) too. They are Dallas, Hoxton, Chains and Wolf and are armed to the teeth with an assortment of weapons. But what looks like an arcade game, is actually a lot cleverer.

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The game keeps to its arcade look, but instead of a mass shoot and rob for all, is also a tactical shooter. Going in all guns blazing and nicking as much loot as possible is not so easy when there are lots and lots of police officers out there who want nothing more than to take you in, or in most cases just kill you. So you will need to get into cover to prevent being killed, and much like Left 4 Dead, the game does heavily rely upon co-operation as if you go down, your buddies will need to rescue you, or if you end up getting arrested, your buddies will need to grab a hostage to trade. The game also comes with a levelling up system which means that you can specialise in a special skill to unlock new upgrades, equipment and weapons. But that is not all, not every mission has you robbing a bank. Levels range from diamond heist’s, armed raids, stealing entire safe rooms and setting prisoners free (and raiding a hospital if you so wish). But on top of all this good stuff, the police have specialities too. While there is the occasional group of standard police officers, as your siege gets more and more deep, specialised units will come in to deal with you ranging from Taser people, massive heavily armoured shotgun wielding people called Bulldozers (sadly no real bulldozers), Swat Teams and Snipers.

Payday 2

I really enjoy it, however I do think that the upgrading feature could be done differently. It can take quite a while to upgrade equipment and weapons and so I think it would benefit to have an experience system like that of Borderlands to allow more skills and upgrade such skills and allow weapons and equipment as well as upgrades for them done through a shop based system like Far Cry 2. This would mean that the player could get new weapons and equipment sooner rather than later and upgrade them as they go along using the money they have stolen. So in a co-op game the money would be split between players and to use as they wish. Also, I do think that there should be levels of difficulty where the player can choose to play a game that is too easy and would just pit the player against the normal police officers but would pay less and gain less experience, but it would mean that those who are just beginners could have an easier time of it. From then on, each new level of difficulty would introduce a new specialised law enforcer and pay more and give more experience.

Payday 1

Payday is a lot of fun and is a nice alternative to co-operative games as thanks to its arcade style it means that people who just want to have a quick single player or multiplayer game can and don’t need to get caught up in a massive story driven game and can just get stuck in. The novelty of Payday as well is also really good as it is very contemporary and has been featured in both Films and Television for quite a few decades now. While I do think that the game could be improved by a great detail by what I have said above, I really do enjoy playing this game, both cooperatively and singularly. If you like games like Left 4 Dead, you’ll (probably) like this as well. Give it a try, it is so much fun, and if you do get arrested, just restart.

GENEPOOL